Tuesday 29 May 2012

Draft Design Models



Draft Design Model 1



 My first draft model of my bridge and two headquarters tried to encapsulate the idea of dominant power and decaying power. The dominant power being the headquarters of cocacola would be large, dominating and overseeing all; therefore placed above the bridge on a ledge symbolising increased power. The bridge would extend over the valley above a waterfall and lake below replicating that of The Twin Falls Kakadu. The bridge would gradually decay in form until one reached the facebook headquarters which appears to be falling apart and ready to collapse, therefore symbolising decayed order and a loss of power. I did not put the water beds or waterfall into the environement yet as i was more concerned with the placement of the overall model in the environment as opposed to environment details.









                                                           
 The whole structure would hang off the edge of the cliff as would the meeting place to reinterate the fear of power and the need for control to prevent one falling off the cliff edge and therefer losing all power. The left perspective above was my inspiration for my cocacola headquarters as it gave the concept of seclusion and confined safety. The right perspective encouraged the design of my facebook headquarters as it apeared to be a sprawling structure of chaos representing the chaos of facebook's decayed power.






 Draft Design Model 2


 Moving on from my first draft i tried to make the headquarters look more abstract and interesting while still converying the notion of structured and decayed power i am trying to get across. For both headquarters i tried to create a series of spaces which reflect their power instead of just geometrical shapes. For the cocacola headquarters i created a gradual climatic progression to the empowering headquarters above and for the facebook headquarters i attempted to creat a set of spaces through use of interlocking planes to give the impression of an unsafe, exposed decaying structure. I will next try and incorporate shapes and structures which reflect the two chosen companies of cocacola and facebook for a more abstract effect and greater understanding.






 



Tuesday 22 May 2012

Getting An Elevator Working

 I followed the video tute by Russell on Sunday morning but wasnt able to get a working elevator. I was sure i had all the coding correct because i just followed Russell's directions.

 I thought i may have done something wrong so i tried again earlier today, the same result occured. I'm not sure if its a problem with where i've saved my model and if that would impact it working or not.  Here's an image of my coding; i had to assign the imput keys to the selected entity manually, im not sure if this would impact my result.


 On attempting my third go of the elevator i found that by using different keys (l and n) and reloading the script the elevator would work.





 The premise of my design is based around the concerns of controlling power and the ability one has to contain it.
 As for my crysis environment i've decided to place the two headquarters on the sides of the valley and the meeting place on the cliff face- perhaps hanging over the top of it to remind of the thin line between having controll of immense power and going off the edge with no return; as experienced if you fall off a waterfall which is immensly high. The process from the unique individual headquarters to the meeting place will be a gradual process of increased fear and loss of stable control, leading to unpredictability and large impulses of personal gain.

 I am still in the process of deciding how i want to portray my environment but am planning to recreate it with further detail and capturing the experience of getting closer to the edge of a waterfall (getting more extreme and rapid as you get closer).

Monday 21 May 2012

Week 2 Tasks

Mashup Draft 2


Communication is one of the world's most well known transcended sources of power recognizable throughout the world. This omnipresent image of socialising and staying in touch with the world through social media has continued to penetrate its influence around the world; expanding its world dominance over time with over a century of history behind it. Although social technology has aided the progress of our current world we must be aware that  with technological creation comes a controlling and influential power that should concern all of us; a source of power as undisputed as it is frightening should one push its limits of control. These corporate sources of power are accountable to no one operating with apparent immunity from the law and with their power continually growing the only real alternative left is to either beat a retreat into a self-imposed disconnected world or total surrender to the power of its influence. The hyperbolic pace at which technology moves is no match for reason and therefore as the price we pay the rest of the moral world has limited powers and resources to pursue force to fight for the rest of us that have surrendered.In the future socialising must be a powerful leader in its field of communication. Its global reach which has established a presence inthe world we know promises to be a future in the highly competitive world which believes “'We're going to get killed here unless we get bigger”. Through the power of communication businesses have continued to growwithin this world of hit or miss existence therefore extending their reach. By utilising the power of communication as a way to gain more leverage socialising businesses have appeared destined to remain a major force in an area that holds great promise for the future.

This mashup is an improvement on my first draft as it is more condensed and appears as one piece of literature. I still need to cut down my mashup and need to work on more what im now trying to get across as a whole about how pushing boundaries of power too far results in a loss of control and moral judgement. The direction of my mashup has evolved as my design idea has progressed.


 2 Point Sketch Perspectives

Power words read from left to right corresponding with sketch perspectives from left to right.

Model 1: Guarded, Protected, Dominated













Model 2: Directing, Ruling, Controlling










Model 3: Compelling, Coercive, Empowered









 

Model 4: Monumental, Great, Influential




Model 5: Controlled, Vulnerable, Weak







Model 6: Fortified, Solid, Muscular




Sunday 13 May 2012

Experiment 3: The Bridge


Mashup Draft 1

The Power of Communication

 Communication is one of the world's most well known sources of power recognizable throughout the world. It provides a model of marketing power and has transcended national borders and cultural barriers to reach almost everyone on earth.  This omnipresent image of socialising and continuing to stay in touch with the world through social media has  continued to penetrate further around the world; expanding into other territories and increasing its world dominance with over a century of history behind it.

 Although communication through the use of technology has helped progress our current world we must be aware that technological creation has a power that should concern all of us; a source of power that as undisputed as it would be frightening that should worry us all. There are sources of power in the world that are accountable to no one operating with apparent immunity from the law and with their power continually growing the only real alternative left open to us is to either beat a retreat into a self-imposed disconnected world or total surrender entering into a self-imposed exile as to step in would be a futile exercise. The hyperbolic pace at which technology moves is no match for reason and therefore as the price we pay the rest of the moral world has limited powers and resources to pursue force to fight for the rest of us that have surrendered our identity.

 In the future socialising must be a powerful leader in its field of communication. Its global reach which has established a presence in the world we know promises to be a future in the highly competitive world which believes “'We're going to get killed here unless we get bigger”. Through the power of communication businesses have continued to grow within this world of hit or miss existence therefore extending their reach. By utilising the power of communication as a way to gain more leverage socialising businesses have appeared destined to remain a major force in an area that holds great promise for the future.

For this first mashup draft i focussed on the power of connecting people through communication. I explored how communicating is a powerful tool within the world while also speaking of the worrying concerns associated with the power of words and the technological future future of communicating we face. The mashup is quite long and needs to be cut down dramatically. The three different articles used within the mashup must also be intergrated within each other to provide a distinct and significant approach to power instead of 3 separate distinct paragraphs.


Sources

The Power of a Brand

Bob Zurn

http://www.experience.com/alumnus/article?channel_id=advertising_marketing_pr&source_page=additional_articles&article_id=article_1172770548217



Facebook's power should worry us all

Julian Lee

http://www.smh.com.au/opinion/society-and-culture/facebooks-power-should-worry-us-all-20111009-1lfu0.html



Take-Two Interactive Software, Inc.

Funding Universe


Chosen Australian Valley

The valley i chose was the Twin Falls Valley; located in Kakadu Wildlife Park, Australia due to its unique flow of greenery, rock and water.
-I chose this valley as it was a unique mixture of rock, water and greenery.

One Point Perspectives

 Power words and sketch perspectives correspond from left to right.

Model 1: Middle, Solid, Muscular















Model 2: Guarding, Protecting, Dominating













Model 3: Controlled, Vulnerable, Weak















Model 4: Compelling, Coercive, Empowered











Model 5: Monumental, Great, Influential












Model 6: Directing, Ruling, Controlling

















Further work is needed on my crysis environment to further encapsulate the experience of being within Twin Falls Valley, Kakadu.